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Tales from the borderlands game overs
Tales from the borderlands game overs











tales from the borderlands game overs
  1. #Tales from the borderlands game overs movie
  2. #Tales from the borderlands game overs series

After Rhys and Fiona get released, you form your own vault hunter team, and seemingly random choices influence who you can recruit. (There were some hilarious deus ex machina situations where the other character says "that's totally not what happened".) Remember when I said your choices don't matter? I lied: about 7 choices matter. (In addition, you see some familiar faces from the Pre-Sequel.) These sequences book-end every episode, except the last when the mask literally comes off.

#Tales from the borderlands game overs series

Like the Pre-Sequel, this series is actually the two characters retelling the story while being held hostage two years later. You attract the attention of the local mob boss, and catch a ride into space, just to have some epic finger gun battles on Helios! Rhys somehow finds enough stocks to own the Atlas Corporation, a company from the first game that got completely wiped out (or, at least left Pandora) during the Borderlands DLCs. Handsome Jack returns from the dead as a hologram inside Rhys' head, because Rhys is a cyborg (with a sweet metal arm). The story is hilarious as things go from bad to worse. They are used to tell the story in a specific order from different points of view. You play as both characters, but you don't get to switch between them. After being promoted to janitor, Rhys and friends embezzle 10 million dollars to buy a vault key for Fiona's friends, and things just get worse. Rhys (pronounced "reese") is a Hyperion corporate drone on Helios. This series revolves around 2 characters. Now that I've finished what I think is general Telltale critique, I'll talk specifics.

#Tales from the borderlands game overs movie

This game plays more like an interactive movie than anything else! Though when given the option to shout about a meat bicycle, I took it immediately without hesitation. Your character has an inventory, but I don't think I used half of what I picked up, because there's so little opportunity to use anything other than dialog options. There are times where you need to navigate your character around a space. There are still some point-and-click features. Don't worry, there's so much showing that the telling doesn't bother me, unlike Dear Esther. What's left resembles an action adventure style, but with talking being most of the action. It looks like shortly after Sam & Max, Telltale decided to scrap the point-and-click adventure playstyle. Unlike some other games that I've played, these games don't pretend to be RPGs. I was also aware that Telltale games have many choices, but they aren't meaningful (mostly it's complicated). It's like the telltale sign that you're playing a Telltale game. I've been acutely aware of the "(character) will remember this" prompts for many years. I'm pretty sure that there's no kind of continuity to spoil by not playing through them in order of release. Even without that, I recognized lots of tropes of the latter Telltale games (Walking Dead and afterwards) that I've heard told over the years.

tales from the borderlands game overs

I intended to play through all the Telltale games in order of release before I got to Tales from the Borderlands (and all that before Borderlands 3), but that hasn't happened. I'll probably get it in the next Steam sale, along with the Halo collection (because I threatened a long time ago to buy it if it came to Steam). Yes, I'm aware that it's on Steam these days, but I haven't been that enthused about it. Borderlands 3 has been out for almost a year, but I haven't bought it yet.













Tales from the borderlands game overs